Multi-Touch Media Attribution
Multi-touch media attribution distributes credit for a conversion across the sequence of marketing touchpoints a customer encountered, replacing crude heuristics like 'last click gets everything' with models that respect the whole journey. Two principled approaches dominate: graph-based Markov-chain models, advanced by Eva Anderl and colleagues, which represent customer paths as transitions between channels and value a channel by its 'removal effect' on the probability of conversion; and Shapley-value attribution, analyzed by Ron Berman, which treats channels as players in a cooperative game and assigns each its average marginal contribution across all possible coalitions. Both reject single-touch rules because those rules systematically misvalue channels — Berman shows that last-touch over-incentivizes the final exposure and can lower advertiser profit, while Anderl et al. demonstrate that Markov models recover credit allocations markedly different from simple heuristics. The result is a defensible, data-driven map of which channels actually move customers toward conversion, used to reallocate budget and compute channel-level return on ad spend. Because attribution is fundamentally about the incremental effect of exposures, it sits at the boundary of measurement and causal inference.
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出典
- Anderl, E., Becker, I., von Wangenheim, F., & Schumann, J. H. (2016). Mapping the customer journey: Lessons learned from graph-based online attribution modeling. International Journal of Research in Marketing, 33(3), 457-474. DOI: 10.1016/j.ijresmar.2016.03.001 ↗
- Berman, R. (2018). Beyond the Last Touch: Attribution in Online Advertising. Marketing Science, 37(5), 771-792. DOI: 10.1287/mksc.2018.1104 ↗
このページの引用方法
ScholarGate. (2026, June 23). Multi-Touch Media Attribution (Markov-Chain and Shapley-Value Models). ScholarGate. https://scholargate.app/ja/marketing-science/media-attribution-modeling
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