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Екстра дрвећа×Bagging (Bootstrap Aggregating)×Дрво одлучивања×Градијентно појачање×
OblastMašinsko učenjeMašinsko učenjeMašinsko učenjeMašinsko učenje
PorodicaMachine learningMachine learningMachine learningMachine learning
Godina nastanka2006199619842001
TvoracGeurts, P.; Ernst, D.; Wehenkel, L.Breiman, L.Breiman, Friedman, Olshen & StoneFriedman, J. H.
TipEnsemble (extremely randomized decision trees)Ensemble meta-algorithm (variance reduction via bootstrap aggregation)Recursive partitioning (if-then rules)Ensemble (sequential boosting of decision trees)
Temeljni izvorGeurts, P., Ernst, D. & Wehenkel, L. (2006). Extremely randomized trees. Machine Learning, 63(1), 3–42. DOI ↗Breiman, L. (1996). Bagging Predictors. Machine Learning, 24(2), 123–140. DOI ↗Breiman, L., Friedman, J.H., Olshen, R.A. & Stone, C.J. (1984). Classification and Regression Trees. Wadsworth. DOI ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
Drugi naziviExtremely Randomized Trees, ExtraTreesClassifier, ExtraTreesRegressor, ETBootstrap Aggregating, bootstrap aggregation, bagged ensemble, bagged predictorKarar Ağacı (Decision Tree), karar ağacı, classification tree, regression treeGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
Srodne5555
SažetakExtra Trees (Extremely Randomized Trees), introduced by Geurts, Ernst, and Wehenkel in 2006, is an ensemble of decision trees that pushes randomisation further than Random Forest. Both the candidate features and the split thresholds are chosen completely at random at each node, eliminating the greedy search over thresholds. This extra randomness reduces variance, often matches or exceeds Random Forest accuracy, and runs substantially faster at training time.Bagging, short for Bootstrap Aggregating, is an ensemble meta-algorithm introduced by Leo Breiman in 1996 that trains multiple copies of a base learner on independently drawn bootstrap samples of the training data and combines their predictions — by averaging for regression or majority vote for classification — to produce a final predictor with substantially lower variance than any single base learner.A Decision Tree is an interpretable classification and regression method, formalised by Breiman, Friedman, Olshen and Stone in their 1984 CART framework, that partitions the data with hierarchical if-then rules. Each split sends observations down one branch or another until a prediction is read off the leaf.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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ScholarGateUporedite metode: Extra Trees · Bagging · Decision Tree · Gradient Boosting. Preuzeto 2026-06-17 sa https://scholargate.app/sr/compare