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Prompt Engineering — Instruksjonsdesign for store språkmodeller

Prompt engineering er praksisen med å utforme strukturerte naturlig-språklige instruksjoner – prompter – for å fremkalle målrettede utdata fra store språkmodeller (LLM-er). Formalisert av Brown et al. (2020) i kontekst av GPT-3 og utvidet av Wei et al. (2022) med «chain-of-thought prompting», omfatter det fire hovedstrategier: zero-shot, few-shot, chain-of-thought og tree-of-thought. I stedet for å trene en modell på nytt, former analytikeren modellens atferd utelukkende gjennom utformingen av inndatateksten.

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Kilder

  1. Brown, T. et al. (2020). Language Models are Few-Shot Learners. Advances in Neural Information Processing Systems (NeurIPS), 33, 1877-1901. link
  2. Wei, J. et al. (2022). Chain-of-Thought Prompting Elicits Reasoning in Large Language Models. Advances in Neural Information Processing Systems (NeurIPS), 35. link

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ScholarGate. (2026, June 1). Prompt Engineering (Instruction Design for Large Language Models). ScholarGate. https://scholargate.app/no/text-mining/prompt-engineering

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ScholarGatePrompt Engineering (Prompt Engineering (Instruction Design for Large Language Models)). Hentet 2026-06-15 fra https://scholargate.app/no/text-mining/prompt-engineering · Datasett: https://doi.org/10.5281/zenodo.20539026