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Smoothed Particle Hydrodynamics×격자 볼츠만 방법(Lattice Boltzmann Method, LBM)×
분야유체역학유체역학
계열Process / pipelineProcess / pipeline
기원 연도19771988
창시자Monaghan John & Lucy LeonGianluigi Zanetti
유형Meshfree particle methodKinetic theory-based simulation method
원전Lucy, L. B. (1977). A numerical approach to the testing of the fission hypothesis. The Astronomical Journal, 82(12), 1013-1024. DOI ↗McNamara, G. R., & Zanetti, G. (1988). Use of the Boltzmann equation to simulate lattice-gas automata. Physical Review Letters, 61(20), 2332-2335. DOI ↗
별칭SPH, particle hydrodynamicsLBM, lattice gas automata
관련55
요약Smoothed Particle Hydrodynamics (SPH) is a meshfree particle method for simulating fluid dynamics, developed independently by Lucy in 1977 and Gingold and Monaghan in 1977. Rather than discretizing on a fixed grid, SPH represents fluids as collections of particles that carry mass, momentum, and energy. Each particle interacts with neighbors within a kernel support radius, enabling natural handling of free surfaces, large deformations, and multiphase flows without remeshing. SPH has become indispensable for simulations involving violent flows, impacts, and complex interfaces.The Lattice Boltzmann Method (LBM) is a kinetic theory-based computational approach to fluid dynamics that discretizes the Boltzmann equation on a lattice grid. Developed by McNamara and Zanetti in 1988, LBM computes fluid behavior by tracking the distribution of particle velocities at discrete lattice nodes rather than solving the Navier-Stokes equations directly. This method naturally incorporates complex physics (turbulence, multiphase flows, porous media) and is highly parallelizable, making it increasingly popular for modern computational platforms.
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