ScholarGate
어시스턴트

방법 비교

선택한 방법을 나란히 검토하세요. 서로 다른 행은 강조 표시됩니다.

샤플리 값×Top Trading Cycles×
분야게임이론게임이론
계열Machine learningMachine learning
기원 연도19531974
창시자Lloyd ShapleyLloyd Shapley, Herbert Scarf
유형algorithmalgorithm
원전Shapley, L. S. (1953). A value for n-person games. In H. W. Kuhn & A. W. Tucker (Eds.), Contributions to the Theory of Games II (pp. 307-317). Princeton University Press. DOI ↗Shapley, L. S., & Scarf, H. (1974). On cores and indivisibility. Journal of Mathematical Economics, 1(1), 23-37. DOI ↗
별칭Fair Division, Cooperative Game Solution, Dividend VectorTTC, Shapley-Scarf Algorithm, Efficient Exchange
관련44
요약The Shapley Value is a solution concept for coalition games that distributes total payoff fairly among players based on their marginal contributions to coalitions. Introduced by Lloyd Shapley in 1953, the Shapley Value is the unique payoff distribution that satisfies four intuitive axioms: efficiency (total payoff is distributed), symmetry (identical players receive equal payoff), null player (players contributing nothing receive nothing), and additivity across games.Top Trading Cycles (TTC) is an algorithm for allocating indivisible goods to agents such that the allocation is Pareto efficient and individually rational. Developed by Lloyd Shapley and Herbert Scarf in 1974, the algorithm identifies cycles of trades in a preference digraph, executes those trades, and iteratively repeats until no further trades are beneficial. TTC is widely used in kidney exchange and housing allocation due to its efficiency and implementation simplicity.
ScholarGate데이터셋
  1. v1
  2. 2 출처
  3. PUBLISHED
  1. v1
  2. 2 출처
  3. PUBLISHED

검색으로 이동 슬라이드 다운로드

ScholarGate방법 비교: Shapley Value · Top Trading Cycles. 2026-06-18에 다음에서 검색함: https://scholargate.app/ko/compare