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배깅 앙상블×AdaBoost×
분야앙상블 학습머신러닝
계열Machine learningMachine learning
기원 연도19961997
창시자Leo BreimanFreund, Y. & Schapire, R.E.
유형parallel ensembleEnsemble (sequential boosting of weak learners)
원전Breiman, L. (1996). Bagging predictors. Machine Learning, 24(2), 123-140. DOI ↗Freund, Y. & Schapire, R.E. (1997). A Decision-Theoretic Generalization of On-Line Learning and an Application to Boosting. Journal of Computer and System Sciences, 55(1), 119–139. DOI ↗
별칭bootstrap aggregatingAdaBoost (Adaptive Boosting), adaptive boosting, adaptif artırma
관련45
요약Bagging, short for bootstrap aggregating, is an ensemble method that reduces variance by training multiple copies of a single learning algorithm on different random subsets of the training data. Each subset is created via bootstrap sampling—randomly drawing samples with replacement. Predictions are combined through majority voting (classification) or averaging (regression). Introduced by Leo Breiman in 1996, bagging forms the foundation for random forests and is particularly effective for reducing overfitting in high-variance models.AdaBoost (Adaptive Boosting) is the original boosting algorithm, introduced by Yoav Freund and Robert Schapire in 1997, that combines a sequence of simple weak learners by giving more weight to the observations they get wrong. The forerunner of gradient boosting, it is simple, interpretable, and a strong baseline for classification.
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