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シャープレイ値×プリンシパル・エージェント・モデル×
分野ゲーム理論ゲーム理論
系統Machine learningMachine learning
提唱年19531976
提唱者Lloyd ShapleyMichael Jensen, William Meckling, Bengt Holmstrom
種類algorithmalgorithm
原典Shapley, L. S. (1953). A value for n-person games. In H. W. Kuhn & A. W. Tucker (Eds.), Contributions to the Theory of Games II (pp. 307-317). Princeton University Press. DOI ↗Jensen, M. C., & Meckling, W. H. (1976). Theory of the firm: Managerial behavior, agency costs and ownership structure. Journal of Financial Economics, 3(4), 305-360. DOI ↗
別名Fair Division, Cooperative Game Solution, Dividend VectorAgency Theory, Hidden Action Problem, Moral Hazard
関連44
概要The Shapley Value is a solution concept for coalition games that distributes total payoff fairly among players based on their marginal contributions to coalitions. Introduced by Lloyd Shapley in 1953, the Shapley Value is the unique payoff distribution that satisfies four intuitive axioms: efficiency (total payoff is distributed), symmetry (identical players receive equal payoff), null player (players contributing nothing receive nothing), and additivity across games.The Principal-Agent Model analyzes how a principal (e.g., owner, employer, policymaker) can incentivize an agent (e.g., manager, employee, firm) to act in the principal's interest when the agent has private information or can take hidden actions. Formalized by Jensen and Meckling in 1976, the model identifies agency costs arising from moral hazard (the agent exerts less effort than desired) and adverse selection (the agent hides unfavorable information). Optimal contracts balance incentives with risk allocation.
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ScholarGate手法を比較: Shapley Value · Principal-Agent Model. 2026-06-18に以下より取得 https://scholargate.app/ja/compare