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| Bayesov genetski algoritam× | Optimizacija rojem čestica (PSO)× | |
|---|---|---|
| Područje≠ | Simulacija | Optimizacija |
| Obitelj | Process / pipeline | Process / pipeline |
| Godina nastanka≠ | 1999 | 1995 |
| Tvorac≠ | Pelikan, M., Goldberg, D. E., & Cantu-Paz, E. | — |
| Vrsta≠ | Evolutionary metaheuristic with Bayesian probabilistic model | Population-based metaheuristic / swarm intelligence |
| Temeljni izvor≠ | Pelikan, M., Goldberg, D. E., & Cantu-Paz, E. (1999). BOA: The Bayesian optimization algorithm. In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-1999), pp. 525–532. Morgan Kaufmann. link ↗ | Kennedy, J. & Eberhart, R. (1995). Particle Swarm Optimization. IEEE International Conference on Neural Networks (ICNN), 1942-1948. DOI ↗ |
| Drugi nazivi≠ | BGA, Bayesian-guided GA, Probabilistic GA, EDA-GA | PSO, swarm intelligence optimization, Parçacık Sürü Optimizasyonu (PSO) |
| Srodne≠ | 5 | 6 |
| Sažetak≠ | A Bayesian Genetic Algorithm (BGA) replaces traditional crossover and mutation operators with a probabilistic Bayesian network learned from selected high-fitness individuals. At each generation the algorithm builds a graphical model of promising solution structure, then samples new offspring from that model, enabling the search to capture and exploit variable dependencies that standard GAs miss. | Particle Swarm Optimization (PSO) is a population-based metaheuristic algorithm introduced by Kennedy and Eberhart in 1995, inspired by the collective movement of bird flocks and fish schools. Each candidate solution — called a particle — moves through the search space by updating its velocity and position based on its own best experience and the best experience of the entire swarm, enabling fast convergence across continuous optimization problems. |
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