Trust Game
The trust game, introduced by Berg, Dickhaut, and McCabe in 1995 (and often called the investment game), is a two-player exchange that operationalizes interpersonal trust and reciprocity in money. An investor receives an endowment and may send any portion to an anonymous trustee; the experimenter multiplies the transfer (typically tripling it); the trustee then decides how much, if any, to return. Standard game theory with purely self-interested players predicts the investor should send nothing because a selfish trustee returns nothing -- yet investors reliably send substantial amounts and trustees reliably return some, contradicting the narrow self-interest prediction. Because the amount sent cleanly measures trust and the amount returned measures trustworthiness, the paradigm became a workhorse in social psychology, behavioral economics, and neuroscience for studying social preferences and cooperation between strangers.
Read the full method
Sign in with a free account to read this section.
Method map
The neighbourhood of related methods — select a node to explore.
Sources
- Berg, J., Dickhaut, J., & McCabe, K. (1995). Trust, Reciprocity, and Social History. Games and Economic Behavior, 10(1), 122-142. DOI: 10.1006/game.1995.1027 ↗
How to cite this page
ScholarGate. (2026, June 23). Trust Game (Investment Game, Berg-Dickhaut-McCabe). ScholarGate. https://scholargate.app/en/social-psychology/trust-game
Which method?
Set this method beside its closest kin and read them side by side — the library lays the books on the table; the choice is yours.
- Minimal Group ParadigmSocial Psychology↔ compare
- Public Goods GameSocial Psychology↔ compare
- Social Relations ModelSocial Psychology↔ compare