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LightGBM×Дрво одлучивања×
OblastMašinsko učenjeMašinsko učenje
PorodicaMachine learningMachine learning
Godina nastanka20171984
TvoracKe, G. et al. (Microsoft)Breiman, Friedman, Olshen & Stone
TipGradient boosting decision tree ensembleRecursive partitioning (if-then rules)
Temeljni izvorKe, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q. & Liu, T.-Y. (2017). LightGBM: A Highly Efficient Gradient Boosting Decision Tree. Advances in Neural Information Processing Systems (NeurIPS) 30, 3146–3154. link ↗Breiman, L., Friedman, J.H., Olshen, R.A. & Stone, C.J. (1984). Classification and Regression Trees. Wadsworth. DOI ↗
Drugi naziviLightGBM, Light Gradient Boosting Machine, lgbm, leaf-wise gradient boostingKarar Ağacı (Decision Tree), karar ağacı, classification tree, regression tree
Srodne55
SažetakLightGBM is Microsoft's gradient boosting decision tree implementation, introduced by Ke and colleagues in 2017, that grows trees leaf-wise and bins features into histograms for speed. On large datasets it is much faster than XGBoost while retaining strong predictive accuracy.A Decision Tree is an interpretable classification and regression method, formalised by Breiman, Friedman, Olshen and Stone in their 1984 CART framework, that partitions the data with hierarchical if-then rules. Each split sends observations down one branch or another until a prediction is read off the leaf.
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ScholarGateUporedite metode: LightGBM · Decision Tree. Preuzeto 2026-06-17 sa https://scholargate.app/sr/compare