Compară metode
Examinează metodele selectate una lângă alta; rândurile care diferă sunt evidențiate.
| Metode mixte bazate pe design și pragmatism× | Cercetarea bazată pe design (DBR)× | |
|---|---|---|
| Domeniu≠ | Design de cercetare | Metode de teren |
| Familie | Process / pipeline | Process / pipeline |
| Anul apariției≠ | 2000s–2010s | 1992 |
| Autorul original≠ | Synthesised from Design-Based Research Collective (2003) and pragmatist mixed methods scholars (Creswell, Tashakkori, Teddlie) | Ann L. Brown and Allan Collins (independently, 1992) |
| Tip≠ | Mixed methods research design | Interventionist qualitative-quantitative mixed methodology |
| Sursa seminală≠ | Creswell, J. W., & Creswell, J. D. (2018). Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (5th ed.). Sage. ISBN: 978-1506386706 | Brown, A. L. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the Learning Sciences, 2(2), 141–178. DOI ↗ |
| Denumiri alternative | DBPMM, design-based mixed methods, pragmatic design-based research, educational design research with mixed methods | DBR, design research, design experiment, educational design research |
| Înrudite≠ | 2 | 6 |
| Rezumat≠ | Design-based pragmatic mixed methods combines the iterative, intervention-focused logic of design-based research (DBR) with the philosophical pragmatism that underpins mixed methods inquiry. Researchers design, test, and refine an educational or organisational intervention across multiple cycles while simultaneously collecting quantitative outcome data and qualitative process data. The pragmatist worldview licenses the integration of both data strands in service of a practical research question: does this design work, for whom, and why? | Design-based research (DBR) is an iterative, interventionist methodology that simultaneously designs educational interventions and builds theory about how and why those interventions work in authentic, complex settings. Originating in Ann Brown's 1992 classroom experiments and Allan Collins's parallel work, DBR treats the learning environment as both the object of study and the site of theory generation, cycling through design, enactment, analysis, and redesign until both practical improvement and theoretical insight are achieved. |
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