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Hidrodinâmica de Partículas Suavizadas×Simulação Numérica Direta×
ÁreaDinâmica dos fluidosDinâmica dos fluidos
FamíliaProcess / pipelineProcess / pipeline
Ano de origem19771971
Autor originalMonaghan John & Lucy LeonSteven Orszag
TipoMeshfree particle methodFull-scale turbulence resolution method
Fonte seminalLucy, L. B. (1977). A numerical approach to the testing of the fission hypothesis. The Astronomical Journal, 82(12), 1013-1024. DOI ↗Orszag, S. A. (1971). Numerical simulation of incompressible flows within simple boundaries: accuracy. Journal of Fluid Mechanics, 49(1), 75-112. DOI ↗
Outros nomesSPH, particle hydrodynamicsDNS, resolved turbulence simulation
Relacionados55
ResumoSmoothed Particle Hydrodynamics (SPH) is a meshfree particle method for simulating fluid dynamics, developed independently by Lucy in 1977 and Gingold and Monaghan in 1977. Rather than discretizing on a fixed grid, SPH represents fluids as collections of particles that carry mass, momentum, and energy. Each particle interacts with neighbors within a kernel support radius, enabling natural handling of free surfaces, large deformations, and multiphase flows without remeshing. SPH has become indispensable for simulations involving violent flows, impacts, and complex interfaces.Direct Numerical Simulation (DNS) is a computational approach that solves the Navier-Stokes equations without turbulence models, resolving all scales of motion from the largest energy-containing eddies down to the smallest dissipative scales (Kolmogorov microscales). Pioneered by Steven Orszag in 1971, DNS provides complete information about turbulent flow fields and serves as a reference solution for validating turbulence models. However, extreme computational demands limit DNS to relatively simple geometries and low to moderate Reynolds numbers.
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ScholarGateComparar métodos: Smoothed Particle Hydrodynamics · Direct Numerical Simulation. Recuperado em 2026-06-18 de https://scholargate.app/pt/compare