Salīdzināt metodes
Apskatiet izvēlētās metodes blakus; rindas, kas atšķiras, ir izceltas.
| NEAT: Topoloģijas paplašinošā neiroevolūcija× | Neirālā arhitektūras meklēšana× | |
|---|---|---|
| Nozare | Dziļā mācīšanās | Dziļā mācīšanās |
| Saime | Machine learning | Machine learning |
| Izcelsmes gads≠ | 2002 | 2017 |
| Autors≠ | Kenneth Stanley & Risto Miikkulainen | Zoph, B. & Le, Q.V. |
| Tips≠ | Neuroevolutionary algorithm | Automated architecture optimization (deep learning) |
| Pirmavots≠ | Stanley, K. O., & Miikkulainen, R. (2002). Evolving neural networks through augmenting topologies. Evolutionary Computation, 10(2), 99–127. DOI ↗ | Zoph, B. & Le, Q.V. (2017). Neural Architecture Search with Reinforcement Learning. ICLR. link ↗ |
| Citi nosaukumi | Neuroevolution of Augmenting Topologies, Topology and Weight Evolving Artificial Neural Networks (variant), Evolving Neural Networks, Topoloji Artırımlı Nöroevrim | Nöral Mimari Arama (NAS), NAS, automated architecture design, differentiable architecture search |
| Saistītās≠ | 3 | 5 |
| Kopsavilkums≠ | NEAT is a genetic algorithm for evolving artificial neural networks introduced by Kenneth Stanley and Risto Miikkulainen in 2002. Unlike methods that evolve weights alone, NEAT simultaneously evolves both the topology (structure) and the connection weights of neural networks. It achieves this through a direct genome encoding with historical markings that enable meaningful crossover between networks of different structures, making it applicable to reinforcement learning, game playing, and control tasks without requiring a predefined architecture. | Neural Architecture Search (NAS), introduced by Zoph and Le in 2017, automatically optimizes architectural decisions such as a network's depth, width, and connection structure instead of hand-designing them. Leading methods in the field include DARTS, ENAS, and Once-for-All. |
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