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분야머신러닝머신러닝
계열Machine learningMachine learning
기원 연도2001–20161990–1997
창시자Friedman, J. H.; extended by Chen & GuestrinSchapire, R. E.; Freund, Y.
유형Regularized ensemble (boosting with shrinkage/penalty)Sequential ensemble (iterative reweighting)
원전Friedman, J. H. (2001). Greedy function approximation: A gradient boosting machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗Freund, Y. & Schapire, R. E. (1997). A decision-theoretic generalization of on-line learning and an application to boosting. Journal of Computer and System Sciences, 55(1), 119–139. DOI ↗
별칭shrinkage boosting, penalized boosting, regularized gradient boosting, L1/L2 boostingAdaBoost, gradient boosting, iterative reweighting ensemble, sequential ensemble
관련56
요약Regularized boosting extends gradient boosting by adding explicit controls — shrinkage (learning rate), L1/L2 weight penalties, subsampling, and tree-complexity limits — to the objective function and the update rule. These constraints reduce overfitting, stabilise the model on noisy or small datasets, and are the core reason why systems such as XGBoost and LightGBM consistently outperform vanilla boosting on real-world tabular benchmarks.Boosting is a sequential ensemble technique that converts many simple, barely-better-than-chance learners into a single highly accurate model by repeatedly focusing training on the examples that previous learners got wrong, then combining all learners with weights proportional to their individual accuracy.
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