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그래디언트 부스팅×다수결 투표×
분야머신러닝앙상블 학습
계열Machine learningMachine learning
기원 연도20011996
창시자Friedman, J. H.Leo Breiman
유형Ensemble (sequential boosting of decision trees)voting aggregation
원전Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗Breiman, L. (1996). Bagging predictors. Machine Learning, 24(2), 123-140. DOI ↗
별칭Gradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machinehard voting
관련55
요약Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.Majority voting is an ensemble method that combines predictions from multiple base classifiers by selecting the class that receives the most votes. Each base classifier casts one vote for a predicted class, and the final prediction is the class with the majority (plurality). This approach was formalized by Leo Breiman and colleagues in the 1990s as a simple yet effective way to improve classification accuracy.
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