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분야게임이론게임이론
계열Machine learningMachine learning
기원 연도19541950
창시자Kenneth Arrow, Gerard DebreuJohn Nash
유형algorithmalgorithm
원전Arrow, K. J., & Debreu, G. (1954). Existence of an equilibrium for competitive economies. Econometrica, 22(3), 265-290. DOI ↗Nash, J. F. (1950). Equilibrium points in N-person games. Proceedings of the National Academy of Sciences, 36(1), 48-49. DOI ↗
별칭Walrasian Equilibrium, General Equilibrium, Competitive EquilibriumLemke-Howson Equilibrium, Completely Labeled Pair
관련44
요약The Arrow-Debreu model is a general equilibrium framework where prices adjust to clear all markets simultaneously, and consumers and firms optimize given those prices. Introduced by Kenneth Arrow and Gerard Debreu in 1954, the model extends Adam Smith's invisible hand concept into a rigorous mathematical framework. Arrow-Debreu equilibrium proves existence, uniqueness (under certain conditions), and Pareto efficiency of competitive equilibria.Nash Equilibrium is a game-theoretic solution concept where no player can unilaterally deviate to improve their payoff. Formalized by John Nash in 1950, the Lemke-Howson algorithm computationally finds equilibria in bimatrix games by identifying completely labeled vertex pairs in the strategy polytopes.
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ScholarGate방법 비교: Arrow-Debreu Equilibrium · Nash Equilibrium. 2026-06-19에 다음에서 검색함: https://scholargate.app/ko/compare