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에이전트 기반 유전 알고리즘×다목적 유전 알고리즘 (MOGA)×
분야시뮬레이션시뮬레이션
계열Process / pipelineProcess / pipeline
기원 연도1990s1984
창시자Adamidis, P. & Petridis, V. (early formal treatment); broader community development in 1990sSchaffer, J. D. (early MOGA); Goldberg, D. E. (GA foundations)
유형Hybrid evolutionary-agent simulationPopulation-based evolutionary optimizer
원전Adamidis, P., & Petridis, V. (1996). Co-operating populations with different evolution behaviors. Proceedings of the IEEE International Conference on Evolutionary Computation (ICEC 1996), 188-191. IEEE. link ↗Goldberg, D. E. (1989). Genetic algorithms in search, optimization, and machine learning. Addison-Wesley. ISBN: 9780201157673
별칭ABGA, Agent-Based GA, Multi-Agent Genetic Algorithm, Distributed Agent GAMOGA, Multi-objective GA, Evolutionary multi-objective optimization, EMO
관련54
요약An Agent-Based Genetic Algorithm (ABGA) partitions a genetic algorithm's population across a network of autonomous agents, each maintaining a local sub-population and evolving it independently. Agents periodically exchange individuals (migration) based on proximity or communication rules, enabling parallel exploration of the search space while preserving population diversity and avoiding premature convergence.A Multi-Objective Genetic Algorithm (MOGA) is an evolutionary computation method that evolves a population of candidate solutions toward a Pareto-optimal front, simultaneously optimizing two or more conflicting objective functions. It avoids collapsing trade-offs into a single score, instead producing a set of non-dominated solutions for the decision-maker to choose among.
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