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人工蜂コロニー (ABC) 最適化×遺伝的アルゴリズム×Particle Swarm Optimization (PSO)×
分野最適化最適化最適化
系統Process / pipelineProcess / pipelineProcess / pipeline
提唱年200719751995
提唱者Dervis Karaboga & Bahriye BasturkJohn Henry Holland
種類Swarm Intelligence MetaheuristicPopulation-based metaheuristicPopulation-based metaheuristic / swarm intelligence
原典Karaboga, D., & Basturk, B. (2007). A powerful and efficient algorithm for numerical function optimization: artificial bee colony (ABC) algorithm. Journal of Global Optimization, 39(3), 459–471. DOI ↗Holland, J.H. (1975). Adaptation in Natural and Artificial Systems. University of Michigan Press. link ↗Kennedy, J. & Eberhart, R. (1995). Particle Swarm Optimization. IEEE International Conference on Neural Networks (ICNN), 1942-1948. DOI ↗
別名ABC Algorithm, Bee Colony Optimization, Swarm-Based Bee Search, Yapay Arı KolonisiGA, evolutionary algorithm, Genetik Algoritma — Evrimsel OptimizasyonPSO, swarm intelligence optimization, Parçacık Sürü Optimizasyonu (PSO)
関連356
概要Artificial Bee Colony (ABC) is a population-based swarm intelligence metaheuristic introduced by Karaboga and Basturk in 2007. It models the cooperative foraging behavior of a honey bee colony to search for optimal solutions in continuous numerical optimization problems. The algorithm divides candidate solutions among three bee types — employed, onlooker, and scout — and iteratively refines them through local search and probabilistic selection, making it well-suited for researchers and engineers tackling complex, multimodal optimization landscapes.A genetic algorithm (GA) is a population-based metaheuristic optimization method introduced by John Henry Holland (1975) that mimics the principles of natural selection. It maintains a population of candidate solutions and iteratively improves them through selection, crossover, and mutation operators, making it especially powerful on discontinuous, non-convex, and multi-modal search spaces where classical gradient-based methods fail.Particle Swarm Optimization (PSO) is a population-based metaheuristic algorithm introduced by Kennedy and Eberhart in 1995, inspired by the collective movement of bird flocks and fish schools. Each candidate solution — called a particle — moves through the search space by updating its velocity and position based on its own best experience and the best experience of the entire swarm, enabling fast convergence across continuous optimization problems.
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ScholarGate手法を比較: Artificial Bee Colony · Genetic Algorithm · Particle Swarm Optimization. 2026-06-19に以下より取得 https://scholargate.app/ja/compare