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| Objašnjivo pojačanje gradijenta× | Povećanje gradijenta× | |
|---|---|---|
| Područje | Strojno učenje | Strojno učenje |
| Obitelj | Machine learning | Machine learning |
| Godina nastanka≠ | 2017–2020 | 2001 |
| Tvorac≠ | Lundberg, S. M. & Lee, S.-I. (TreeSHAP for tree ensembles) | Friedman, J. H. |
| Vrsta≠ | Ensemble + explainability layer | Ensemble (sequential boosting of decision trees) |
| Temeljni izvor≠ | Lundberg, S. M., Erion, G., Chen, H., DeGrave, A., Prutkin, J. M., Nair, B., Katz, R., Himmelfarb, J., Bansal, N., & Lee, S.-I. (2020). From local explanations to global understanding with explainable AI for trees. Nature Machine Intelligence, 2, 56–67. DOI ↗ | Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗ |
| Drugi nazivi | XGB with SHAP, interpretable gradient boosting, transparent gradient boosting, XAI gradient boosting | Gradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine |
| Srodne≠ | 6 | 5 |
| Sažetak≠ | Explainable Gradient Boosting combines the predictive power of gradient boosting ensembles with structured interpretability tools — principally SHAP (SHapley Additive exPlanations) — to produce models that are both highly accurate and transparently auditable. Practitioners obtain global feature rankings and individual-level explanations alongside standard performance metrics. | Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost. |
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