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क्षेत्रमशीन अधिगममशीन अधिगम
परिवारMachine learningMachine learning
उद्भव वर्ष20172001
प्रवर्तकKe, G. et al. (Microsoft)Breiman, L.
प्रकारGradient boosting decision tree ensembleEnsemble (bagging of decision trees)
मौलिक स्रोतKe, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q. & Liu, T.-Y. (2017). LightGBM: A Highly Efficient Gradient Boosting Decision Tree. Advances in Neural Information Processing Systems (NeurIPS) 30, 3146–3154. link ↗Breiman, L. (2001). Random Forests. Machine Learning, 45, 5–32. DOI ↗
उपनामLightGBM, Light Gradient Boosting Machine, lgbm, leaf-wise gradient boostingRastgele Orman (Random Forest), rastgele orman, random decision forest, bagged tree ensemble
संबंधित54
सारांशLightGBM is Microsoft's gradient boosting decision tree implementation, introduced by Ke and colleagues in 2017, that grows trees leaf-wise and bins features into histograms for speed. On large datasets it is much faster than XGBoost while retaining strong predictive accuracy.Random Forest is an ensemble learning method, introduced by Leo Breiman in 2001, that grows many decision trees on bootstrap samples of the data and combines their votes to produce strong classification and regression. By pooling many slightly different trees, it produces more accurate and more stable predictions than any single tree.
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