Prompt Engineering — Instruktionsdesign for Store Sprogmodeller
Prompt engineering er praksis med at udforme strukturerede instruktioner i naturligt sprog — prompts — for at fremkalde målrettede output fra store sprogmodeller (LLM'er). Formaliseret af Brown et al. (2020) i forbindelse med GPT-3 og udvidet af Wei et al. (2022) med chain-of-thought prompting, omfatter det fire hovedstrategier: zero-shot, few-shot, chain-of-thought og tree-of-thought. I stedet for at genoptræne en model, former analytikeren modellens adfærd udelukkende gennem designet af inputteksten.
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Method map
The neighbourhood of related methods — select a node to explore.
Kilder
- Brown, T. et al. (2020). Language Models are Few-Shot Learners. Advances in Neural Information Processing Systems (NeurIPS), 33, 1877-1901. link ↗
- Wei, J. et al. (2022). Chain-of-Thought Prompting Elicits Reasoning in Large Language Models. Advances in Neural Information Processing Systems (NeurIPS), 35. link ↗
Sådan citerer du denne side
ScholarGate. (2026, June 1). Prompt Engineering (Instruction Design for Large Language Models). ScholarGate. https://scholargate.app/da/text-mining/prompt-engineering
Which method?
Set this method beside its closest kin and read them side by side — the library lays the books on the table; the choice is yours.
- Få-skuds tekstklassifikationTekstmining↔ compare
- GPT FinjusteringDyb læring↔ compare
- LoRA og PEFTDyb læring↔ compare
- Naturlig sproggenereringTekstmining↔ compare
- Retrieval-Augmented Generation (RAG)Tekstmining↔ compare
- TekstklassificeringTekstmining↔ compare
- Zero-Shot KlassifikationTekstmining↔ compare
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