Сравнение на методи
Прегледайте избраните методи един до друг; редовете с разлики са откроени.
| Учебно изследване× | Дизайн-базирано изследване (Образователен дизайнерски експеримент)× | |
|---|---|---|
| Област | Полеви методи | Полеви методи |
| Семейство | Process / pipeline | Process / pipeline |
| Година на възникване≠ | Late 19th century Japan; international dissemination from 1999 | 1992 |
| Създател≠ | Japanese elementary school teachers (formalized); introduced to Western research by James Stigler & James Hiebert | Ann L. Brown and Allan Collins (independently, 1992) |
| Тип≠ | Collaborative practitioner inquiry / professional development research | Interventionist qualitative-quantitative mixed methodology |
| Основополагащ източник≠ | Stigler, J. W., & Hiebert, J. (1999). The Teaching Gap: Best Ideas from the World's Teachers for Improving Education in the Classroom. Free Press. ISBN: 978-0684852744 | Brown, A. L. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the Learning Sciences, 2(2), 141–178. DOI ↗ |
| Други названия | Jugyou Kenkyuu, LS, collaborative lesson research, teaching study | DBR, design research, design experiment, educational design research |
| Свързани≠ | 5 | 6 |
| Резюме≠ | Lesson study is a structured, cyclical form of professional development and educational research in which a team of teachers collaboratively plans a single 'research lesson,' observes it live in a classroom, analyzes student learning in detail, revises the lesson, and shares findings with the broader teaching community. Originating in Japanese elementary schools and brought to international attention by Stigler and Hiebert's 1999 comparative study, it has become one of the most widely adopted teacher-led inquiry methods worldwide. | Design-based research (DBR) is an iterative, interventionist methodology that simultaneously designs educational interventions and builds theory about how and why those interventions work in authentic, complex settings. Originating in Ann Brown's 1992 classroom experiments and Allan Collins's parallel work, DBR treats the learning environment as both the object of study and the site of theory generation, cycling through design, enactment, analysis, and redesign until both practical improvement and theoretical insight are achieved. |
| ScholarGateНабор от данни ↗ |
|
|