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深度强化学习×动态规划×
领域深度学习优化
方法族Machine learningProcess / pipeline
起源年份20151957
提出者Mnih, V. et al. (DQN)Richard Bellman
类型Sequential decision-making (agent–environment interaction)Exact combinatorial optimization via recursive decomposition
开创性文献Mnih, V. et al. (2015). Human-Level Control through Deep Reinforcement Learning. Nature, 518, 529–533. DOI ↗Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6
别名Derin Pekiştirmeli Öğrenme (DQN / PPO / A3C), derin pekiştirmeli öğrenme, deep RL, DRLDP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik Programlama
相关43
摘要Deep Reinforcement Learning combines neural networks with reinforcement learning so an agent learns by interacting with an environment, popularised by Mnih and colleagues' 2015 Nature work on human-level Atari control. Instead of learning from a fixed labelled dataset, the agent takes actions, observes rewards, and gradually shapes a policy that maximises long-run return.Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure.
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ScholarGate方法对比: Deep Reinforcement Learning · Dynamic Programming. 于 2026-06-17 检索自 https://scholargate.app/zh/compare