Process / pipeline

Cellular Automata — Grid-Based Emergence from Local Rules

Cellular automata (CA) is a grid-based computational simulation model, first formalized by John von Neumann and Stanislaw Ulam in the 1940s–1950s and brought to wide attention by John Conway's Game of Life (1970) and Stephen Wolfram's systematic classification (2002), in which a lattice of cells — each holding a finite discrete state — evolves in discrete time steps according to local neighborhood interaction rules, causing complex global patterns to emerge from simple local specifications.

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Sources

  1. Wolfram, S. (2002). A New Kind of Science. Wolfram Media. ISBN: 978-1579550080
  2. White, R. & Engelen, G. (2000). High-Resolution Integrated Modelling of the Spatial Dynamics of Urban and Regional Systems. Computers, Environment and Urban Systems, 24(5), 383–400. DOI: 10.1016/S0198-9715(00)00012-0

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Referenced by

ScholarGateCellular Automata (Cellular Automata (CA)). Retrieved 2026-06-04 from https://scholargate.app/tr/simulation/cellular-automata