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Machine learningGame-theoretic

Usawa wa Nash

Usawa wa Nash ni dhana ya suluhisho la kinadharia ya michezo ambapo hakuna mchezaji anayeweza kubadilika unilaterally ili kuboresha faida yake. Umeandaliwa rasmi na John Nash mnamo 1950, algorithm ya Lemke-Howson hupata usawa katika michezo ya bimatrix kwa kutambua jozi za vertex zilizo na lebo kamili katika polytope za mkakati.

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Vyanzo

  1. Nash, J. F. (1950). Equilibrium points in N-person games. Proceedings of the National Academy of Sciences, 36(1), 48-49. DOI: 10.1073/pnas.36.1.48
  2. Lemke, C. E., & Howson Jr, J. T. (1964). Equilibrium points of bimatrix games. Journal of the Society for Industrial and Applied Mathematics, 12(2), 413-423. DOI: 10.1137/0112033

Jinsi ya kunukuu ukurasa huu

ScholarGate. (2026, June 3). Nash Equilibrium (Lemke-Howson Algorithm). ScholarGate. https://scholargate.app/sw/game-theory/nash-equilibrium

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Imerejelewa na

ScholarGateNash Equilibrium (Nash Equilibrium (Lemke-Howson Algorithm)). Imepatikana 2026-06-15 kutoka https://scholargate.app/sw/game-theory/nash-equilibrium · Seti ya data: https://doi.org/10.5281/zenodo.20539026