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Ujifunzaji wa Kina wa Uimarishaji×Utafutaji wa Usanifu wa Neural×
NyanjaUjifunzaji wa KinaUjifunzaji wa Kina
FamiliaMachine learningMachine learning
Mwaka wa asili20152017
MwanzilishiMnih, V. et al. (DQN)Zoph, B. & Le, Q.V.
AinaSequential decision-making (agent–environment interaction)Automated architecture optimization (deep learning)
Chanzo asiliaMnih, V. et al. (2015). Human-Level Control through Deep Reinforcement Learning. Nature, 518, 529–533. DOI ↗Zoph, B. & Le, Q.V. (2017). Neural Architecture Search with Reinforcement Learning. ICLR. link ↗
Majina mbadalaDerin Pekiştirmeli Öğrenme (DQN / PPO / A3C), derin pekiştirmeli öğrenme, deep RL, DRLNöral Mimari Arama (NAS), NAS, automated architecture design, differentiable architecture search
Zinazohusiana45
MuhtasariDeep Reinforcement Learning combines neural networks with reinforcement learning so an agent learns by interacting with an environment, popularised by Mnih and colleagues' 2015 Nature work on human-level Atari control. Instead of learning from a fixed labelled dataset, the agent takes actions, observes rewards, and gradually shapes a policy that maximises long-run return.Neural Architecture Search (NAS), introduced by Zoph and Le in 2017, automatically optimizes architectural decisions such as a network's depth, width, and connection structure instead of hand-designing them. Leading methods in the field include DARTS, ENAS, and Once-for-All.
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ScholarGateLinganisha mbinu: Deep Reinforcement Learning · Neural Architecture Search. Imepatikana 2026-06-19 kutoka https://scholargate.app/sw/compare