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Дубоко појачавајуће учење×Pretraga neuronske arhitekture×
OblastDuboko učenjeDuboko učenje
PorodicaMachine learningMachine learning
Godina nastanka20152017
TvoracMnih, V. et al. (DQN)Zoph, B. & Le, Q.V.
TipSequential decision-making (agent–environment interaction)Automated architecture optimization (deep learning)
Temeljni izvorMnih, V. et al. (2015). Human-Level Control through Deep Reinforcement Learning. Nature, 518, 529–533. DOI ↗Zoph, B. & Le, Q.V. (2017). Neural Architecture Search with Reinforcement Learning. ICLR. link ↗
Drugi naziviDerin Pekiştirmeli Öğrenme (DQN / PPO / A3C), derin pekiştirmeli öğrenme, deep RL, DRLNöral Mimari Arama (NAS), NAS, automated architecture design, differentiable architecture search
Srodne45
SažetakDeep Reinforcement Learning combines neural networks with reinforcement learning so an agent learns by interacting with an environment, popularised by Mnih and colleagues' 2015 Nature work on human-level Atari control. Instead of learning from a fixed labelled dataset, the agent takes actions, observes rewards, and gradually shapes a policy that maximises long-run return.Neural Architecture Search (NAS), introduced by Zoph and Le in 2017, automatically optimizes architectural decisions such as a network's depth, width, and connection structure instead of hand-designing them. Leading methods in the field include DARTS, ENAS, and Once-for-All.
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ScholarGateUporedite metode: Deep Reinforcement Learning · Neural Architecture Search. Preuzeto 2026-06-18 sa https://scholargate.app/sr/compare