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Examinează metodele selectate una lângă alta; rândurile care diferă sunt evidențiate.

Q-Learning×Programare Dinamică×Metodele de gradient al politicii×
DomeniuÎnvățare automatăOptimizareÎnvățare automată
FamilieMachine learningProcess / pipelineMachine learning
Anul apariției199219571992
Autorul originalChristopher Watkins & Peter DayanRichard BellmanRonald Williams (REINFORCE); Sutton et al. (policy gradient theorem)
TipModel-free reinforcement-learning control algorithmExact combinatorial optimization via recursive decompositionPolicy-based reinforcement learning
Sursa seminalăWatkins, C. J. C. H., & Dayan, P. (1992). Q-learning. Machine Learning, 8(3–4), 279–292. DOI ↗Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6Williams, R. J. (1992). Simple statistical gradient-following algorithms for connectionist reinforcement learning. Machine Learning, 8(3–4), 229–256. DOI ↗
Denumiri alternativeQ-learning algorithm, tabular Q-learning, off-policy TD control, Q-öğrenmeDP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik ProgramlamaREINFORCE, actor-critic, policy optimization, politika gradyanı
Înrudite334
RezumatQ-learning, introduced by Christopher Watkins and Peter Dayan in 1992, is a model-free reinforcement-learning algorithm that learns the value of taking each action in each state — the Q-function — purely from experience, without a model of the environment. It is off-policy: it learns the optimal action-values while following an exploratory behaviour policy, and under standard conditions it provably converges to the optimal policy.Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure.Policy gradient methods are reinforcement-learning algorithms that optimize a parameterized policy directly by gradient ascent on the expected return, rather than learning action-values and acting greedily. Founded on Ronald Williams' 1992 REINFORCE algorithm and the policy gradient theorem of Sutton and colleagues (2000), they naturally handle stochastic and continuous action spaces and underpin modern actor-critic and deep-RL algorithms.
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ScholarGateCompară metode: Q-Learning · Dynamic Programming · Policy Gradient. Preluat la 2026-06-17 de pe https://scholargate.app/ro/compare