Compară metode
Examinează metodele selectate una lângă alta; rândurile care diferă sunt evidențiate.
| Microsimularea× | Simularea cu Evenimente Discrete (SED)× | |
|---|---|---|
| Domeniu | Simulare | Simulare |
| Familie | Process / pipeline | Process / pipeline |
| Anul apariției≠ | 1957 | 1960s (formalized); modern computational form from 1970s onward |
| Autorul original≠ | Guy Orcutt (concept, 1957); modern tax-transfer frameworks developed through EUROMOD and related projects | Banks, Carson, Nelson & Nicol (textbook lineage); foundational work by Tocher & Conway (1960s) |
| Tip≠ | Policy simulation / computational social science | Stochastic process simulation |
| Sursa seminală≠ | O'Donoghue, C. (Ed.) (2014). Handbook of Microsimulation Modelling. Emerald. DOI ↗ | Banks, J., Carson, J.S., Nelson, B.L. & Nicol, D.M. (2010). Discrete-Event System Simulation (5th ed.). Pearson. ISBN: 978-0136062127 |
| Denumiri alternative | Mikrosimülasyon, micro-simulation, policy microsimulation | DES, event-driven simulation, Ayrık Olay Simülasyonu (DES) |
| Înrudite≠ | 5 | 4 |
| Rezumat≠ | Microsimulation is a computational method that simulates policy effects by operating directly on a population of individual micro-units — households, firms, patients — and applying rules to each unit according to its own demographic, economic, and behavioural characteristics. Developed conceptually by Guy Orcutt in 1957, it has become the standard tool for evaluating tax reform, pension systems, and health policy before implementation. | Discrete-Event Simulation (DES) is a computational modeling paradigm in which the state of a system changes only at a countable sequence of points in time — the events. Between events nothing changes, so the simulation clock jumps directly from one event to the next. Formalized through the foundational textbooks of Banks, Carson, Nelson and Nicol and of Law in the 1960s–2000s, DES has become the standard tool for analyzing queuing systems, healthcare patient flows, manufacturing lines, and logistics networks where entities move through resources over time. |
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