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Symulacja zdarzeń dyskretnych×Dynamika systemów×
DziedzinaSymulacjaSymulacja
RodzinaProcess / pipelineProcess / pipeline
Rok powstania1960s (formalised in literature through the 1980s–2000s)1961
TwórcaKelton, Law & Sadowski (formalised methodology); SIMSCRIPT (Markowitz et al., 1963) and GPSS (Gordon, 1961) were pioneering toolsJay W. Forrester
TypStochastic process simulationContinuous simulation / feedback modelling
Źródło pierwotneKelton, W.D., Sadowski, R.P. & Zupick, N.B. (2014). Simulation with Arena (6th ed.). McGraw-Hill. ISBN: 978-0073401317Sterman, J.D. (2000). Business Dynamics: Systems Thinking and Modeling for a Complex World. Irwin McGraw-Hill. ISBN: 978-0072389159
Inne nazwyDES, discrete event simulation, Kesikli Sistem Simülasyonu (Arena / AnyLogic tarzı)stock-flow modelling, Sistem Dinamiği (Stock-Flow Modelleme), SD modelling, feedback simulation
Pokrewne43
PodsumowanieDiscrete-event system simulation (DES) is a computational modelling technique in which the state of a system changes only at discrete points in time — called events — such as a customer arriving, a machine starting, or a job completing. Formalised through foundational texts by Kelton, Sadowski, and Zupick (2014) and Law (2015), DES represents processes as networks of resources, queues, and activities, allowing analysts to test capacity and policy changes on a virtual model before touching the real system.System dynamics is a continuous simulation method, developed by Jay W. Forrester at MIT in 1961, that represents a complex system through stocks (accumulations), flows (rates of change), and feedback loops. By expressing these relationships as coupled ordinary differential equations, it reproduces how policies, delays, and nonlinear feedbacks drive system behaviour over time — making it a cornerstone tool in policy analysis, organisational modelling, and sustainability research.
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ScholarGatePorównaj metody: Discrete-Event System Simulation · System Dynamics. Pobrano 2026-06-15 z https://scholargate.app/pl/compare