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Wasserstein GAN (WGAN)×Generative Adversarial Network×
分野深層学習深層学習
系統Machine learningMachine learning
提唱年20172014
提唱者Martín Arjovsky, Soumith Chintala & Léon BottouGoodfellow, I. et al.
種類Generative adversarial network variantGenerative deep learning (adversarial two-network game)
原典Arjovsky, M., Chintala, S., & Bottou, L. (2017). Wasserstein generative adversarial networks. International Conference on Machine Learning (ICML), 214–223. link ↗Goodfellow, I. et al. (2014). Generative Adversarial Nets. NeurIPS. link ↗
別名WGAN, Earth-Mover GAN, Wasserstein Generative Adversarial Network, Wasserstein-GANÜretici Çekişmeli Ağ (GAN), GAN, generative adversarial nets, adversarial network
関連34
概要Wasserstein GAN (WGAN) is a generative adversarial network variant introduced by Arjovsky, Chintala, and Bottou in 2017 that replaces the Jensen-Shannon divergence used in the original GAN with the Wasserstein-1 (Earth Mover) distance. This substitution provides a theoretically grounded training objective that yields more stable optimization and a loss value that correlates meaningfully with generated sample quality, addressing the notorious mode collapse and vanishing gradient problems of standard GANs.A Generative Adversarial Network (GAN), introduced by Ian Goodfellow and colleagues in 2014, produces realistic synthetic data through the competition of two neural networks — a generator and a discriminator. It is widely used for image synthesis, data augmentation, and distribution estimation.
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ScholarGate手法を比較: Wasserstein GAN · Generative Adversarial Network. 2026-06-18に以下より取得 https://scholargate.app/ja/compare