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| TrueSkill: ベイズ的スキル評価による競技ランキング× | Bradley-Terry モデル× | |
|---|---|---|
| 分野 | 意思決定 | 意思決定 |
| 系統 | Regression model | Regression model |
| 提唱年≠ | 2007 | 1952 |
| 提唱者≠ | Ralf Herbrich, Tom Minka & Thore Graepel | Ralph Bradley & Milton Terry |
| 種類≠ | Probabilistic ranking model | Probabilistic paired comparison model |
| 原典≠ | Herbrich, R., Minka, T., & Graepel, T. (2007). TrueSkill: A Bayesian skill rating system. Advances in Neural Information Processing Systems, 19, 569–576. link ↗ | Bradley, R. A., & Terry, M. E. (1952). Rank analysis of incomplete block designs: I. The method of paired comparisons. Biometrika, 39(3/4), 324–345. DOI ↗ |
| 別名 | Bayesian Skill Rating, TrueSkill Ranking System, Gaussian Skill Model, Beceri Derecelendirme Modeli | BT Model, Bradley-Terry-Luce Model, Paired Comparison Model, İkili Karşılaştırma Modeli |
| 関連 | 3 | 3 |
| 概要≠ | TrueSkill is a Bayesian skill rating system developed by Herbrich, Minka, and Graepel at Microsoft Research and introduced at NeurIPS 2006. It represents each player's skill as a Gaussian distribution parameterized by a mean (estimated skill) and a variance (uncertainty). After each match outcome, the system updates these distributions via approximate message passing, yielding a principled ranking that handles team games, draws, and partial observations in online settings. | The Bradley-Terry model is a probabilistic model for paired comparisons that assigns a latent strength parameter to each item and predicts the probability that one item beats another in a head-to-head contest. Introduced by Ralph A. Bradley and Milton E. Terry in 1952, it provides a principled statistical framework for ranking items from pairwise preference data, including incomplete comparison designs where not every pair is directly observed. |
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