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Q学習×動的計画法×
分野機械学習最適化
系統Machine learningProcess / pipeline
提唱年19921957
提唱者Christopher Watkins & Peter DayanRichard Bellman
種類Model-free reinforcement-learning control algorithmExact combinatorial optimization via recursive decomposition
原典Watkins, C. J. C. H., & Dayan, P. (1992). Q-learning. Machine Learning, 8(3–4), 279–292. DOI ↗Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6
別名Q-learning algorithm, tabular Q-learning, off-policy TD control, Q-öğrenmeDP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik Programlama
関連33
概要Q-learning, introduced by Christopher Watkins and Peter Dayan in 1992, is a model-free reinforcement-learning algorithm that learns the value of taking each action in each state — the Q-function — purely from experience, without a model of the environment. It is off-policy: it learns the optimal action-values while following an exploratory behaviour policy, and under standard conditions it provably converges to the optimal policy.Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure.
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ScholarGate手法を比較: Q-Learning · Dynamic Programming. 2026-06-15に以下より取得 https://scholargate.app/ja/compare