手法を比較
選択した手法を並べて確認できます。異なる行はハイライト表示されます。
| デジタル・クラシック・グラウンデッド・セオリー× | Grounded Theory× | |
|---|---|---|
| 分野≠ | 質的手法 | 質的研究 |
| 系統 | Process / pipeline | Process / pipeline |
| 提唱年≠ | 1967 (classic GT); digital adaptation from early 2000s onward | 1967 |
| 提唱者≠ | Barney G. Glaser and Anselm L. Strauss (classic GT); digital application developed by subsequent methodologists | Barney Glaser and Anselm Strauss |
| 種類≠ | Qualitative research design | Method |
| 原典 | Glaser, B. G., & Strauss, A. L. (1967). The Discovery of Grounded Theory: Strategies for Qualitative Research. Aldine. ISBN: 978-0202300283 | Glaser, B. G., & Strauss, A. L. (1967). The discovery of grounded theory: Strategies for qualitative research. Aldine. link ↗ |
| 別名≠ | Digital CGT, online classic grounded theory, Glaserian digital grounded theory, classic GT in digital contexts | GT, Grounded Theory Approach |
| 関連≠ | 6 | 3 |
| 概要≠ | Digital Classic Grounded Theory applies Glaser and Strauss's original (Glaserian) grounded theory methodology to data collected from online and digital environments — including social media, online forums, email threads, and chat logs. It preserves the inductive, emergence-focused logic of classic GT while adapting sampling, data collection, and ethical practices to the digital context, aiming to generate a grounded substantive theory that explains a social or psychological process as it unfolds online. | Grounded Theory (GT) is a systematic qualitative research methodology in which theory emerges directly from data through iterative analysis, rather than being imposed before data collection. Developed by Barney Glaser and Anselm Strauss in 1967, GT prioritizes generating explanatory frameworks grounded in evidence. |
| ScholarGateデータセット ↗ |
|
|