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ケーススタディリサーチ(Case Study Research)×デジタル・エスノグラフィー×
分野質的手法質的手法
系統Process / pipelineProcess / pipeline
提唱年1984 (seminal codification)Late 1990s – 2000s
提唱者Robert K. Yin (systematised in Case Study Research, 1984)Christine Hine (virtual ethnography); Robert V. Kozinets (netnography)
種類Qualitative research designQualitative research method
原典Yin, R.K. (2018). Case Study Research and Applications: Design and Methods (6th ed.). Sage. ISBN: 978-1506336169Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228
別名Vaka Çalışması (Case Study), case study design, case study methodologyonline ethnography, virtual ethnography, internet ethnography, netnography
関連56
概要Case study research is a qualitative research design that investigates a specific phenomenon, individual, group, organisation, or event in depth within its real-world context. Systematised by Robert K. Yin in 1984, it supports single-case and multiple-case designs and draws on multiple data sources — interviews, observation, documents, and artefacts — to build a rich, contextualised account of a bounded unit.Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right.
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ScholarGate手法を比較: Case Study · Digital Ethnography. 2026-06-19に以下より取得 https://scholargate.app/ja/compare