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| Swin Transformer× | Vision Mamba× | |
|---|---|---|
| Campo | Apprendimento profondo | Apprendimento profondo |
| Famiglia | Machine learning | Machine learning |
| Anno di origine≠ | 2021 | 2024 |
| Ideatore≠ | Ze Liu | Li Zhu |
| Tipo | Neural network architecture | Neural network architecture |
| Fonte seminale≠ | Liu, Z., Lin, Y., Cao, Y., Hu, H., Wei, Y., Zhang, Z., Lin, S., & Guo, B. (2021). Swin Transformer: Hierarchical vision transformer using shifted windows. In Proceedings of the IEEE/CVF International Conference on Computer Vision (pp. 10012-10022). DOI ↗ | Zhu, L., Liao, B., Zhang, Q., Wang, X., Liu, W., & Wang, X. (2024). Vision Mamba: Efficient state space models for image understanding. In International Conference on Machine Learning. link ↗ |
| Alias | Swin, Hierarchical Vision Transformer | ViM, Mamba for Vision |
| Correlati | 4 | 4 |
| Sintesi≠ | The Swin Transformer is a hierarchical vision transformer introduced by Liu et al. in 2021 that uses shifted window attention to achieve computational efficiency while maintaining strong performance on computer vision tasks. Unlike the original Vision Transformer which applies global self-attention, Swin uses local window-based attention with periodic shifting to balance expressiveness and efficiency. | Vision Mamba is an efficient state space model approach for image understanding introduced in 2024 that adapts Mamba, a linear-complexity sequence model, to computer vision. By reformulating image tokens as sequences and using state space models, Vision Mamba achieves competitive accuracy with transformers while maintaining linear computational complexity. |
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