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क्षेत्रमशीन अधिगममशीन अधिगम
परिवारMachine learningMachine learning
उद्भव वर्ष20012017
प्रवर्तकFriedman, J. H.Ke, G. et al. (Microsoft)
प्रकारEnsemble (sequential boosting of decision trees)Gradient boosting decision tree ensemble
मौलिक स्रोतFriedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗Ke, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q. & Liu, T.-Y. (2017). LightGBM: A Highly Efficient Gradient Boosting Decision Tree. Advances in Neural Information Processing Systems (NeurIPS) 30, 3146–3154. link ↗
उपनामGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machineLightGBM, Light Gradient Boosting Machine, lgbm, leaf-wise gradient boosting
संबंधित55
सारांशGradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.LightGBM is Microsoft's gradient boosting decision tree implementation, introduced by Ke and colleagues in 2017, that grows trees leaf-wise and bins features into histograms for speed. On large datasets it is much faster than XGBoost while retaining strong predictive accuracy.
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