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निर्णय वृक्ष×ग्रेडिएंट बूस्टिंग×
क्षेत्रमशीन अधिगममशीन अधिगम
परिवारMachine learningMachine learning
उद्भव वर्ष19842001
प्रवर्तकBreiman, Friedman, Olshen & StoneFriedman, J. H.
प्रकारRecursive partitioning (if-then rules)Ensemble (sequential boosting of decision trees)
मौलिक स्रोतBreiman, L., Friedman, J.H., Olshen, R.A. & Stone, C.J. (1984). Classification and Regression Trees. Wadsworth. DOI ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
उपनामKarar Ağacı (Decision Tree), karar ağacı, classification tree, regression treeGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
संबंधित55
सारांशA Decision Tree is an interpretable classification and regression method, formalised by Breiman, Friedman, Olshen and Stone in their 1984 CART framework, that partitions the data with hierarchical if-then rules. Each split sends observations down one branch or another until a prediction is read off the leaf.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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