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क्षेत्रखेल सिद्धांतखेल सिद्धांत
परिवारMachine learningMachine learning
उद्भव वर्ष19541950
प्रवर्तकKenneth Arrow, Gerard DebreuJohn Nash
प्रकारalgorithmalgorithm
मौलिक स्रोतArrow, K. J., & Debreu, G. (1954). Existence of an equilibrium for competitive economies. Econometrica, 22(3), 265-290. DOI ↗Nash, J. F. (1950). Equilibrium points in N-person games. Proceedings of the National Academy of Sciences, 36(1), 48-49. DOI ↗
उपनामWalrasian Equilibrium, General Equilibrium, Competitive EquilibriumLemke-Howson Equilibrium, Completely Labeled Pair
संबंधित44
सारांशThe Arrow-Debreu model is a general equilibrium framework where prices adjust to clear all markets simultaneously, and consumers and firms optimize given those prices. Introduced by Kenneth Arrow and Gerard Debreu in 1954, the model extends Adam Smith's invisible hand concept into a rigorous mathematical framework. Arrow-Debreu equilibrium proves existence, uniqueness (under certain conditions), and Pareto efficiency of competitive equilibria.Nash Equilibrium is a game-theoretic solution concept where no player can unilaterally deviate to improve their payoff. Formalized by John Nash in 1950, the Lemke-Howson algorithm computationally finds equilibria in bimatrix games by identifying completely labeled vertex pairs in the strategy polytopes.
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ScholarGateविधियों की तुलना करें: Arrow-Debreu Equilibrium · Nash Equilibrium. 2026-06-19 को यहाँ से प्राप्त https://scholargate.app/hi/compare