Interaction Equivalency
Interaction Equivalency is an evaluation method for validating that alternative input and output modalities (voice, gesture, eye tracking, switch control) provide functionally equivalent access to system capabilities compared to standard input (keyboard, mouse). Developed by Shari Trewin, this method ensures that assistive and alternative interaction methods do not create barriers or diminish user capability. Rather than retrofitting accessibility as an afterthought, Interaction Equivalency assesses multi-modal design at design time, ensuring users with disabilities can access all functionality with comparable efficiency.
Allikakirje
Tsiteeringud kopeeritud meetodi allikakirjest sõna-sõnalt. Nendest ei saa järeldada väidete tasemel kinnitust.
- Trewin, S. (2013). The Interaction Equivalency Principle in assistive technology and universal design. In Universal Access in Human-Computer Interaction (pp. 535–544). Springer. · URL
- Washington, P., et al. (2015). Gesture and voice based customizable interface for individuals with upper limb motor impairments. In Proceedings of the 41st Graphics Interface Conference (pp. 15–22). · URL
Kureeritud väited
Väited on salvestatud tõendite registrisse, igal oma hinnanguga.
See vaade ei loo väite hinnangut, kui registris seda pole.
Seotud meetodid
Genereeritud meetodigraafist ja kuvatud masina soovitatud seostena – väiteid ei järeldata.