Interaction Equivalency
Interaction Equivalency is an evaluation method for validating that alternative input and output modalities (voice, gesture, eye tracking, switch control) provide functionally equivalent access to system capabilities compared to standard input (keyboard, mouse). Developed by Shari Trewin, this method ensures that assistive and alternative interaction methods do not create barriers or diminish user capability. Rather than retrofitting accessibility as an afterthought, Interaction Equivalency assesses multi-modal design at design time, ensuring users with disabilities can access all functionality with comparable efficiency.
Registro de origen
Citas copiadas textualmente del registro de origen del método. No se infiere ninguna verificación a nivel de afirmación de ellas.
- Trewin, S. (2013). The Interaction Equivalency Principle in assistive technology and universal design. In Universal Access in Human-Computer Interaction (pp. 535–544). Springer. · URL
- Washington, P., et al. (2015). Gesture and voice based customizable interface for individuals with upper limb motor impairments. In Proceedings of the 41st Graphics Interface Conference (pp. 15–22). · URL
Afirmaciones curadas
Afirmaciones persistidas en el libro mayor de evidencia, cada una con su propia evaluación.
Esta vista no inventa una evaluación de afirmación si el libro mayor no tiene ninguna.
Métodos relacionados
Generado a partir del grafo de métodos y mostrado como relaciones sugeridas por la máquina; no se infiere ninguna afirmación de evidencia.