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Q-Learning×Lập trình động×
Lĩnh vựcHọc máyTối ưu hóa
HọMachine learningProcess / pipeline
Năm ra đời19921957
Người khởi xướngChristopher Watkins & Peter DayanRichard Bellman
LoạiModel-free reinforcement-learning control algorithmExact combinatorial optimization via recursive decomposition
Công trình gốcWatkins, C. J. C. H., & Dayan, P. (1992). Q-learning. Machine Learning, 8(3–4), 279–292. DOI ↗Bellman, R. (1957). Dynamic Programming. Princeton University Press. ISBN: 978-0-691-07951-6
Tên gọi khácQ-learning algorithm, tabular Q-learning, off-policy TD control, Q-öğrenmeDP, Bellman's Principle of Optimality, Recursive Optimization, Dinamik Programlama
Liên quan33
Tóm tắtQ-learning, introduced by Christopher Watkins and Peter Dayan in 1992, is a model-free reinforcement-learning algorithm that learns the value of taking each action in each state — the Q-function — purely from experience, without a model of the environment. It is off-policy: it learns the optimal action-values while following an exploratory behaviour policy, and under standard conditions it provably converges to the optimal policy.Dynamic Programming (DP) is an exact optimization technique introduced by Richard Bellman in 1957 for solving multi-stage decision problems. It decomposes a complex problem into simpler, overlapping subproblems, solves each subproblem once, and stores the results to avoid redundant computation. Grounded in the Principle of Optimality, DP guarantees globally optimal solutions whenever the problem exhibits overlapping subproblems and optimal substructure.
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ScholarGateSo sánh phương pháp: Q-Learning · Dynamic Programming. Truy cập ngày 2026-06-15 từ https://scholargate.app/vi/compare