Process / pipelineGeometric simulation
Acoustic Ray Tracing
Acoustic ray tracing is a computational technique for predicting sound propagation in rooms by treating acoustic energy as rays that reflect specularly off surfaces. Formalized by Allen and Berkley in 1979 via the image source method, ray tracing is one of the most computationally efficient methods for room acoustic simulation, especially for early and mid-reflections. It is widely used in audio engineering, architectural acoustics, and interactive spatial audio for virtual environments.
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Sources
- Allen, J. B., & Berkley, D. A. (1979). Image method for efficiently simulating small-room acoustics. Journal of the Acoustical Society of America, 65(4), 943–950. DOI: 10.1121/1.382599 ↗
- Vorlaender, M. (1989). Simulation of room acoustics using the reciprocity theorem and ray tracing. Journal of the Acoustical Society of America, 86(1), 172–178. DOI: 10.1121/1.398319 ↗
- Kuttruff, H. (2009). Room Acoustics (5th ed.). Spon Press. ISBN: 978-0-415-48055-4