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Shqyrtoni metodat e zgjedhura krah për krah; rreshtat që ndryshojnë janë të theksuar.

Pemët e vendimmarrjes×Përmbledhja me Gradient (Gradient Boosting)×
FushaMësimi i makinësMësimi i makinës
FamiljaMachine learningMachine learning
Viti i origjinës19842001
KrijuesiBreiman, Friedman, Olshen & StoneFriedman, J. H.
LlojiRecursive partitioning (if-then rules)Ensemble (sequential boosting of decision trees)
Burimi themeluesBreiman, L., Friedman, J.H., Olshen, R.A. & Stone, C.J. (1984). Classification and Regression Trees. Wadsworth. DOI ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
Emërtime të tjeraKarar Ağacı (Decision Tree), karar ağacı, classification tree, regression treeGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
Të lidhura55
PërmbledhjaA Decision Tree is an interpretable classification and regression method, formalised by Breiman, Friedman, Olshen and Stone in their 1984 CART framework, that partitions the data with hierarchical if-then rules. Each split sends observations down one branch or another until a prediction is read off the leaf.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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ScholarGateKrahasoni metodat: Decision Tree · Gradient Boosting. Marrë më 2026-06-17 nga https://scholargate.app/sq/compare