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N-Body Simulation×Задача Ламберта (Определение орбиты)×
ОбластьПрикладная физикаПрикладная физика
СемействоProcess / pipelineProcess / pipeline
Год появления16871761
Автор методаIsaac NewtonJohann Heinrich Lambert
ТипComputational simulation algorithmOrbital computation algorithm
Основополагающий источникPoincaré, H. (1892). Les méthodes nouvelles de la mécanique céleste. Gauthier-Villars. link ↗Lambert, J. H. (1761). Acta Helvetica. Physico-Mathematico-Anatomico-Botanico-Medica. link ↗
Другие названияgravitational N-body problem, many-body simulationLambert's problem, Lambert-Godstein trajectory problem
Связанные54
СводкаN-body simulation is a computational method for modeling the dynamics of a system of particles under mutual gravitational forces. Originating from Newton's laws of motion and gravitation, it solves the fundamental equations of celestial mechanics. This technique is essential for understanding planetary orbits, star cluster evolution, and cosmological structure formation.Lambert's problem is a classical astrodynamics boundary-value problem that determines an orbit connecting two points in space given a transfer time. Formulated by Johann Heinrich Lambert in the 18th century, it is fundamental to trajectory design for interplanetary missions and spacecraft maneuvers. The solution provides the orbital elements and velocities needed to transition between two positions.
ScholarGateНабор данных
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  3. PUBLISHED
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ScholarGateСравнение методов: N-Body Simulation · Orbit Determination (Lambert's Problem). Получено 2026-06-17 из https://scholargate.app/ru/compare