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Чрезвычайно случайные деревья×Бэггинг (Бутстрэп-агрегирование)×Дерево решений×Градиентный бустинг×
ОбластьМашинное обучениеМашинное обучениеМашинное обучениеМашинное обучение
СемействоMachine learningMachine learningMachine learningMachine learning
Год появления2006199619842001
Автор методаGeurts, P.; Ernst, D.; Wehenkel, L.Breiman, L.Breiman, Friedman, Olshen & StoneFriedman, J. H.
ТипEnsemble (extremely randomized decision trees)Ensemble meta-algorithm (variance reduction via bootstrap aggregation)Recursive partitioning (if-then rules)Ensemble (sequential boosting of decision trees)
Основополагающий источникGeurts, P., Ernst, D. & Wehenkel, L. (2006). Extremely randomized trees. Machine Learning, 63(1), 3–42. DOI ↗Breiman, L. (1996). Bagging Predictors. Machine Learning, 24(2), 123–140. DOI ↗Breiman, L., Friedman, J.H., Olshen, R.A. & Stone, C.J. (1984). Classification and Regression Trees. Wadsworth. DOI ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
Другие названияExtremely Randomized Trees, ExtraTreesClassifier, ExtraTreesRegressor, ETBootstrap Aggregating, bootstrap aggregation, bagged ensemble, bagged predictorKarar Ağacı (Decision Tree), karar ağacı, classification tree, regression treeGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
Связанные5555
СводкаExtra Trees (Extremely Randomized Trees), introduced by Geurts, Ernst, and Wehenkel in 2006, is an ensemble of decision trees that pushes randomisation further than Random Forest. Both the candidate features and the split thresholds are chosen completely at random at each node, eliminating the greedy search over thresholds. This extra randomness reduces variance, often matches or exceeds Random Forest accuracy, and runs substantially faster at training time.Bagging, short for Bootstrap Aggregating, is an ensemble meta-algorithm introduced by Leo Breiman in 1996 that trains multiple copies of a base learner on independently drawn bootstrap samples of the training data and combines their predictions — by averaging for regression or majority vote for classification — to produce a final predictor with substantially lower variance than any single base learner.A Decision Tree is an interpretable classification and regression method, formalised by Breiman, Friedman, Olshen and Stone in their 1984 CART framework, that partitions the data with hierarchical if-then rules. Each split sends observations down one branch or another until a prediction is read off the leaf.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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ScholarGateСравнение методов: Extra Trees · Bagging · Decision Tree · Gradient Boosting. Получено 2026-06-18 из https://scholargate.app/ru/compare