Сравнение методов
Просматривайте выбранные методы рядом; строки с различиями подсвечены.
| Цифровая этнография× | Grounded Theory× | |
|---|---|---|
| Область≠ | Качественные методы | Качественные исследования |
| Семейство | Process / pipeline | Process / pipeline |
| Год появления≠ | Late 1990s – 2000s | 1967 |
| Автор метода≠ | Christine Hine (virtual ethnography); Robert V. Kozinets (netnography) | Barney Glaser and Anselm Strauss |
| Тип≠ | Qualitative research method | Method |
| Основополагающий источник≠ | Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228 | Glaser, B. G., & Strauss, A. L. (1967). The discovery of grounded theory: Strategies for qualitative research. Aldine. link ↗ |
| Другие названия≠ | online ethnography, virtual ethnography, internet ethnography, netnography | GT, Grounded Theory Approach |
| Связанные≠ | 6 | 3 |
| Сводка≠ | Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right. | Grounded Theory (GT) is a systematic qualitative research methodology in which theory emerges directly from data through iterative analysis, rather than being imposed before data collection. Developed by Barney Glaser and Anselm Strauss in 1967, GT prioritizes generating explanatory frameworks grounded in evidence. |
| ScholarGateНабор данных ↗ |
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