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| Przyrostowe uczenie zespołowe× | Gradient Boosting× | Online Bagging× | |
|---|---|---|---|
| Dziedzina | Uczenie maszynowe | Uczenie maszynowe | Uczenie maszynowe |
| Rodzina | Machine learning | Machine learning | Machine learning |
| Rok powstania | 2001 | 2001 | 2001 |
| Twórca≠ | Oza, N. C. & Russell, S. | Friedman, J. H. | Oza, N. C. & Russell, S. |
| Typ≠ | Online ensemble (incremental boosting) | Ensemble (sequential boosting of decision trees) | Online ensemble (streaming bagging) |
| Źródło pierwotne≠ | Oza, N. C., & Russell, S. (2001). Online Bagging and Boosting. In Artificial Intelligence and Statistics 2001 (pp. 105–112). Morgan Kaufmann. link ↗ | Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗ | Oza, N. C., & Russell, S. (2001). Online bagging and boosting. In Proceedings of the Eighth International Workshop on Artificial Intelligence and Statistics (AISTATS 2001), pp. 105–112. link ↗ |
| Inne nazwy | streaming boosting, incremental boosting, online AdaBoost, online ensemble boosting | Gradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine | incremental bagging, streaming bagging, online bootstrap aggregating, OzaBag |
| Pokrewne≠ | 6 | 5 | 4 |
| Podsumowanie≠ | Online Boosting adapts the classical boosting framework to data streams, updating an ensemble of weak learners one example at a time without storing the full dataset. The Oza-Russell formulation approximates AdaBoost's reweighting using Poisson-sampled instance counts, enabling accurate, adaptive classification in real-time or resource-constrained environments. | Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost. | Online Bagging is a streaming ensemble method introduced by Oza and Russell in 2001 that adapts the classical bootstrap aggregating (Bagging) framework to the online learning setting. Instead of resampling a fixed dataset, each incoming instance is fed to every base learner a Poisson(1)-distributed number of times, faithfully approximating bootstrap sampling as the stream evolves. The result is a robust, incrementally updated ensemble that can handle concept drift and continuous data arrival without storing the entire dataset. |
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