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Badanie typu studium przypadku (case study research)×Etnografia cyfrowa×
DziedzinaMetody jakościoweMetody jakościowe
RodzinaProcess / pipelineProcess / pipeline
Rok powstania1984 (seminal codification)Late 1990s – 2000s
TwórcaRobert K. Yin (systematised in Case Study Research, 1984)Christine Hine (virtual ethnography); Robert V. Kozinets (netnography)
TypQualitative research designQualitative research method
Źródło pierwotneYin, R.K. (2018). Case Study Research and Applications: Design and Methods (6th ed.). Sage. ISBN: 978-1506336169Kozinets, R. V. (2010). Netnography: Doing Ethnographic Research Online. Sage. ISBN: 978-1847875228
Inne nazwyVaka Çalışması (Case Study), case study design, case study methodologyonline ethnography, virtual ethnography, internet ethnography, netnography
Pokrewne56
PodsumowanieCase study research is a qualitative research design that investigates a specific phenomenon, individual, group, organisation, or event in depth within its real-world context. Systematised by Robert K. Yin in 1984, it supports single-case and multiple-case designs and draws on multiple data sources — interviews, observation, documents, and artefacts — to build a rich, contextualised account of a bounded unit.Digital ethnography is a qualitative research method that adapts traditional ethnographic fieldwork to online and digitally mediated settings. Drawing on sustained participant observation, document collection, and sometimes interviews, the researcher immerses themselves in one or more digital communities — social media platforms, forums, gaming spaces, or messaging groups — to understand how culture, identity, and social practice are constructed through digital interaction. The approach recognises that online spaces are not merely reflections of offline life but distinctive sites of cultural production in their own right.
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ScholarGatePorównaj metody: Case Study · Digital Ethnography. Pobrano 2026-06-19 z https://scholargate.app/pl/compare