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Geregulariseerd LightGBM×Gradient Boosting×
VakgebiedMachine learningMachine learning
FamilieMachine learningMachine learning
Jaar van ontstaan20172001
GrondleggerKe, G. et al. (Microsoft Research)Friedman, J. H.
TypeRegularized gradient boosting ensembleEnsemble (sequential boosting of decision trees)
Oorspronkelijke bronKe, G., Meng, Q., Finley, T., Wang, T., Chen, W., Ma, W., Ye, Q., & Liu, T.-Y. (2017). LightGBM: A highly efficient gradient boosting decision tree. Advances in Neural Information Processing Systems, 30, 3146–3154. link ↗Friedman, J. H. (2001). Greedy Function Approximation: A Gradient Boosting Machine. Annals of Statistics, 29(5), 1189–1232. DOI ↗
AliassenLightGBM with L1/L2 regularization, penalized LightGBM, LightGBM ridge/lasso, regularized LGBMGradient Boosting (GBM), GBM, gradient boosted trees, gradient boosting machine
Verwant55
SamenvattingRegularized LightGBM applies L1 (lasso) and L2 (ridge) penalty terms to the leaf weight objective of LightGBM — Microsoft's highly efficient gradient boosting framework — to control model complexity, reduce overfitting, and improve generalization on tabular classification and regression tasks with high-dimensional or noisy feature sets.Gradient Boosting is an ensemble learning method, formalised by Jerome H. Friedman in 2001, that combines a sequence of weak learners — typically shallow decision trees — so that each new tree is fitted to minimise the residual errors of the trees before it. It is the core algorithm behind popular implementations such as XGBoost, LightGBM and CatBoost.
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  1. v1
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  3. PUBLISHED

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ScholarGateMethoden vergelijken: Regularized LightGBM · Gradient Boosting. Geraadpleegd op 2026-06-17 via https://scholargate.app/nl/compare